Monday, 28 July 2014

Update for 29/7/14

Today, for our stealth robbery prototype we're currently working on, we:

-Modelled some props and furniture, such as shelves, televisions and security cameras.
-Partially fixed AI for the security guards of the prototype.
-Created a camera system to switch between stationary cameras for different sections of the level based on where the player was currently at.

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